A screen shot of Duke Nukem from the Duke Nukem Wikipedia article. |
Looking at the Polar Bear Expedition from the University of Michigan Libraries we see an early example of digital preservation. The Polar Bear Expedition ran into some learning bumps along the way. I believe the project was too ambitious in its expectations. The project uses link paths, which watch what you and other researchers' patterns of use to suggest materials which may be of interest. This is similar to the way that Amazon.com suggests things to you. The main difference here is usage, Amazon.com has ridiculously more users than that Polar Bear Expedition. More users creates stronger suggestions which makes the process work. Also the Polar Bear Expedition had a comments section. Comments only help users if they are used. The lack of comments on this website has unfortunately made this feature rather irrelevant. The Polar Bear Expedition was an ambitious project in 2006, unfortunately it did not derive the number of users necessary for the project to prosper from all of their rather innovative ideas (for 2006).
In closing digital preservation is a interesting field with many challenges. The field is still in its infancy and I believe will continue to grow. In 2009 the New York Times wrote this article highlighting the field and their ideas for growth in the future. The Digital Preservation Europe website said it well when they explained the fragility of digital works:
"Digital objects are fragile because they require various layers of technological mediation before they can be heard, seen or understood by people. Digital objects are also much more venerable to physical damage. One scratch on CD-ROM containing 100 e-books can make the content inaccessible, whereas to damage 100 hard copy books by one scratching move is - fortunately - impossible."
The same article defined Digital Preservation the best that I found, they said that "Digital Preservation is a set of activities required to make sure digital objects can be located, rendered used, and understood in the future."
I like the point you bring up about video games being something that should be preserved. They are definitely not the first things I think of with digital preservation, but they do have a big impact on our culture and that shouldn't be overlooked.
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